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Old Mar 22, 2005, 07:22 PM // 19:22   #21
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Quote:
Originally Posted by BunnyMaster
So a 2P-team (lvl 20 PvP and a lvl 1 RPG) kill a lvl 20 monster.
Just to clarify, PvP-generated characters can not enter any PvE areas, and thus couldn't help "powerlevel" anyway. As it stands, the best/fastest way to level is to simply do missions and keep up on your quest log. Exactly how it should be.
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Old Mar 22, 2005, 07:22 PM // 19:22   #22
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Quote:
Originally Posted by Zukster
I? or is it ALL Pvp? it seems to me that this will be a VERY short game. you cant pvp the WHOLE time u play or this just isnt an mmo.

please clear thing up~
thank you.
i do not pvp

i consider GW a very nice place to explore and do missions and quests

oh yes i hear there are some places reserved for pvp but they are small in comparason but the natives there seem happy with it

different tastes

room for all

does this help a bit?
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Old Mar 22, 2005, 07:58 PM // 19:58   #23
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Quote:
Originally Posted by BunnyMaster
Before we get way Off Topic here
Yeah, you're right. I should make a new thread for the leveling stuff. Give me a few.

As to the topic at hand, I concur with the majority opinion. The low-level cap doesn't mean Guild Wars is over quickly. It means you don't have to worry about being weaker or outleveled by anyone a lot earlier and then you can get on with the rest of the game. Remember that your character continues to gain "levels" past 20. You'll get a skill point each time you gain enough XP (it's something like 1600+400xLvl to get to the next level. Lv20's 9600XP, "lv21" is 10000 more and so on.) and now that there's no more skill rings and charms, skill rings are the only way to gain new skills. If you want to get all your 150 skills you'll need to do a lot of leveling.
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Old Mar 22, 2005, 08:04 PM // 20:04   #24
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Honestly....nobody complained about NwN's level cap either and if you ever played it online you'd see that ppl are still playing it without leveling at all...you cant compare NwN ith GW but just saying, its not all about LvLing..
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Old Mar 22, 2005, 09:52 PM // 21:52   #25
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Hi, I'm new to these forums. Since I'm in Australia and we have no preorders here as yet, I haven't been able to take part in a BWE, so I still have a lot of questions about the game. Bear with me

With the way the experience is divided, according to kills and assists, wouldn't this benefit certain character types over others? As an example:

A party with two warriors and a monk take on two monsters. Warrior A kills monster A, Warrior B kills monster B. The monk keeps them both healed.

When experience is given out, Warrior A and the monk both get equal shares in the XP from monster A. Warrior B and the monk get equal shares in the XP from monster B. Essentially, the monk gains twice as much XP from this fight as each warrior.

Is this how it works? Seems a little bizarre. Am I missing something? Do melee fighters commonly switch targets during a fight to maximise their experience? It just seems like this would be an inherent disadvantage to playing a tank-type.

Thanks for any clarification in advance
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Old Mar 22, 2005, 10:03 PM // 22:03   #26
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The XP discussion, by popular referrendum has moved here. I'll respond there.
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Old Mar 23, 2005, 03:09 AM // 03:09   #27
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OK since we're trying to get back on topic...

Why do people totally forget the Coop Missions (PvE) and explorable areas when talking about replayability with people who are new to the game? There's supposed to be 30-ish coop missions in the final release, of which we've seen just under half of them. A casual gamer could take a month to play through them all, a power gamer a week or more. Then there's all the non-mission explorable areas to work your way through. Don't forget the miniquests that we have just seen the tip of the iceberg on. There's tons of stuff to do besides GvG and PvP. At least someone mentioned roleplaying as an alternative.

Not everyone is about constant GvG or PvP. It's not the endgame of GW. There is no endgame. You play what you enjoy for as long as you enjoy it... that's your endgame.

Freakin all one track minds. It's threads like the beginning of this one that are probably turning a lot of players off to GW without even knowing the WHOLE truth. *SIGH*
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Old Mar 23, 2005, 09:17 AM // 09:17   #28
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Mob is singular, it is mud-slang for 'mobile' which basically means any npc. Plural is 'mobs'.
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Old Mar 23, 2005, 09:26 AM // 09:26   #29
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Quote:
Originally Posted by Zukster
I am very new to GW and and VERY lost. so what is the MAIN thing to do in this game since the level cap is only 20? i know you do guild wars, but what and WHERE exactly do i do this at? and also when in PVP mode can u get any gears? or is it ALL Pvp? it seems to me that this will be a VERY short game. you cant pvp the WHOLE time u play or this just isnt an mmo. also how often can u attack another guild? and do u have to ask for a duel or just go and raid them over night?

please clear thing up~
thank you.
This game is very similar to DAoC, when you begin the game you create a character and pve. Unlike most MMO's, this game has both explorable regions and quests, but also includes an integrated 'campaign' which advances the plot. By the end of the campaign, you will likely be max level. At that point you are presumably ready for the 'endgame' which like in daoc is pvp (although you do get exposed to it earlier). There are plenty of pve things to do as well. Trust us when we say that there is plenty of stuff to do in guildwars. Dont confuse a lack of grind with a lack of content.
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Old Mar 30, 2005, 11:52 PM // 23:52   #30
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And just 'cause you reach level 20 doesn't mean you dont get stronger you still level up in some things its just your strength and health bar is capped
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Old Mar 30, 2005, 11:54 PM // 23:54   #31
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Quote:
Originally Posted by Zukster
I am very new to GW and and VERY lost. so what is the MAIN thing to do in this game since the level cap is only 20? i know you do guild wars, but what and WHERE exactly do i do this at? and also when in PVP mode can u get any gears? or is it ALL Pvp? it seems to me that this will be a VERY short game. you cant pvp the WHOLE time u play or this just isnt an mmo. also how often can u attack another guild? and do u have to ask for a duel or just go and raid them over night?

please clear thing up~
thank you.
Poor poor demented soul. You have been brain-washed by Blizzard and other MMO making companies. *sigh*

Where in the MMO handbook does it say "The plays must grind for ever so that they can get to the 10 minutes of actual content in the game. The entire point of an MMORPG must be to level and other things associated with levels. A game must only be as long as it's leveling system." ??
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Old Mar 30, 2005, 11:55 PM // 23:55   #32
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Quote:
Originally Posted by xaanix
Mob is singular, it is mud-slang for 'mobile' which basically means any npc. Plural is 'mobs'.
no.

Main Entry: 1mob
Pronunciation: 'mäb
Function: noun
Etymology: Latin mobile vulgus vacillating crowd
1 : a large or disorderly crowd; especially : one bent on riotous or destructive action
2 : the lower classes of a community : MASSES, RABBLE
3 chiefly Australian : a flock, drove, or herd of animals
4 : a criminal set : GANG; especially often capitalized : MAFIA 1
5 chiefly British : a group of people : CROWD
synonym see CROWD
- mob·bish /'mä-bish/ adjective

http://m-w.com/

a Mob is plural. it means a group of things...
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Old Mar 31, 2005, 06:55 AM // 06:55   #33
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Talking To not repeat myself here

I am not expert, hell a most certain noob even after playing the 5 betas, but someone was asking about the level cap in another post and after reading all these posts for the last hour or so, well, I did a "core dump" (computer nerd talk) post here...

http://www.guildwarsguru.com/forum/s...8104#post18104

See it appears accuracy of calculation isn't so important as having some idea of why this seems so low compared to the other online games out there. Just seem question they are asking is "Why is GuildWars character level so low?"

Anyway, cheers all, sorry for the book. I would have footnoted it and put a bibliography but the editor doesn't have those commands!
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Old Mar 31, 2005, 12:42 PM // 12:42   #34
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Quote:
Originally Posted by Weezer_Blue
no.

Main Entry: 1mob
Pronunciation: 'mäb
Function: noun
Etymology: Latin mobile vulgus vacillating crowd
1 : a large or disorderly crowd; especially : one bent on riotous or destructive action
2 : the lower classes of a community : MASSES, RABBLE
3 chiefly Australian : a flock, drove, or herd of animals
4 : a criminal set : GANG; especially often capitalized : MAFIA 1
5 chiefly British : a group of people : CROWD
synonym see CROWD
- mob·bish /'mä-bish/ adjective

http://m-w.com/

a Mob is plural. it means a group of things...

Actually xaanix is correct.MOB is slang for mobile which became popular with the text based MUD games of the early 90s.I do believe that MOB began with GemstoneIII
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Old Mar 31, 2005, 12:57 PM // 12:57   #35
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Concurred with mob - it originated from MUDs when an enemy was 'mobile'
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Old Mar 31, 2005, 12:57 PM // 12:57   #36
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Other common meanings of the term are "Monster Or Badguy" and "Monster OBject"
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